grandMA3 User Manual Publication
Delete Symbols
grandMA3 User Manual » Symbols » Delete Symbols
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Version 2.0
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Deleting symbols is like deleting any other pool object. The symbol disappears in any appearance where it might be used.
There are three common ways to delete symbols.
Using the Command Line
The important keyword for this is: Delete.
This is the syntax for deleting a single symbol:
Delete Image 2.x
For example, if symbol 4 needs to be deleted:
User name[Fixture]>Delete Image 2.4 |
Deleting a range of symbols using the standard range syntax (Thru, +, and -) is also possible.
For example, if symbols 15 to 20 need to be deleted:
User name[Fixture]>Delete Image 2.15 Thru Image 2.20 |
Using the Symbol Pool on a Screen
Requirement:
A visible symbol pool on one of the screens.
- Press Delete.
- Tap the symbol in the pool.
The symbol is deleted.
Using the Swipey Commands
Requirement:
A visible symbol pool on one of the screens.
- Tap and hold the symbol you wish to delete.
- Swipe out of the pool object without releasing the screen.
- Swipe to the Delete swipey and release the screen.
The symbol is deleted.