grandMA3 User Manual Publication
Delete a World

grandMA3 User Manual » Worlds and Filters » Delete a World
Version 2.0

Worlds can be deleted like most other pool objects.

Deleting the world does not delete the fixtures or attributes from the show. It is only the world that is deleted.

If a world is assigned as an input or output filter to a sequence or preset pool, then this is also removed when the world is deleted.

Oopsing the deletion brings back the world and also the filter settings for the sequence and preset pool.

The general syntax for deleting a world is:

Delete World ["World_Name" or World_Number]

It can also be a range of worlds.

World number 1 is locked from the factory and cannot be deleted.