grandMA3 User Manual Publication
Label Keyword
grandMA3 User Manual » Command Syntax and Keywords » General Keywords » Label
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Version 2.1
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To enter the Label keyword in the command line, use one of the options:
- Press Assign Assign
- Type Label
- Type the shortcut L
Description
The Label keyword is used to give objects a name.
If multiple objects are labeled, and the name contains a free-standing number, the number will be enumerated for each object.
If you do not label an object, a pop-up appears.
Syntax
Label [Object] ["Object_Name" or Object_Number] ["Name"]
Important: | |
The name must not contain the following characters: \ " $ & * ? , . ; ^ { | } ~ |
Examples
- To label group 3 "Higgs Boson", type:
User name[Fixture]>Label Group 3 "Higgs Boson" |
- To label fixtures 1 to 10 as "Mac700 1", "Mac700 2" and so on, type:
User name[Fixture]>Label Fixture 1 Thru 10 "Mac700 1" |
- To rename the color preset "Red" to "Dark Red", type:
User name[Fixture]>Label Preset "Color"."Red" "Dark Red" |
- To label group 1 using the name of the selected attribute, type:
User name[Fixture]>Label Group 1 At Attribute |