grandMA3 User Manual Publication
SetGlobalVariable Keyword

grandMA3 User Manual » Command Syntax and Keywords » General Keywords » SetGlobalVariable
Version 2.1

To enter the SetGlobalVariable keyword in the command line, use one of the options:

  • Type SetGlobalVariable
  • Type the shortcut Setg

Description

The SetGlobalVariable keyword is used to set global variables in a show. It also supports the use of values in properties of other objects as a value of the variable. 

Syntax

SetGlobalVariable ["Name of Variable"] [Numeric Value]

SetGlobalVariable ["Name of Variable"] ["Text_Value"]

SetGlobalVariable ["Name of Variable"] At [Object] ["Object Name" or Object Number] Property ["Property_Name"] (/Look)

Examples

  • To set the global variable "Urban Blues" to the value of 3, type:
User name[Fixture]>SetGlobalVariable "Urban Blues" "3"


  • To set the global variable "Hook" to the CueFade value of cue 2 of the selected sequence, type:
User name[Fixture]>SetGlobalVariable "Hook" At Cue 2 Property "CueFade"


  • To set the global variable "PositionX" to the 3D X coordinate of fixture 1, type:
User name[Fixture]>SetGlobalVariable "PositionX" At Fixture 1 Property "PosX"



  • To set the global variable "myShow" to the name of the show file that was loaded, type:
User name[Fixture]>SetGlobalVariable myShow At Root "MANetSocket" Property "ShowFile"