grandMA3 User Manual Publication
Get(handle, string[, integer])

grandMA3 User Manual » Plugins » Lua Functions - Object API » Get(handle, string[, integer])
Version 2.0

Description

The Get function returns a string with information about a specified property of the object, for instance, the object's name, class, or path.

Arguments

  • Handle:
    The function takes a handle of the type "light_userdata" as an argument.
    It can be omitted when using the colon notation on an object.

    The Colon Notation is a way to omit the handle as the first argument when using the Object functions.

    This is the general syntax with the colon notation: object:function()

    This is the general syntax with standard handle notation: object.function(object)

    Learn more in the Lua Functions - Object API topic.

  • String:
    The string must be the name of a valid property for the object.
  • Integer  (optional):
    A valid role integer can be supplied. This will make the returned value a text string.

Return

  • String:
    The function returns the value of the property. If the property is a boolean, then the return is "0" or "1" unless a role is defined (see optional integer argument above). When the role is supplied, a boolean is returned as "No" or "Yes".

Examples

This example prints information about the "Tracking" property of the selected sequence.

Lua
return function ()
-- SelectedSequence() creates a handle to the selected sequence.
local selectedSequence = SelectedSequence()
-- Check if there is a selected sequence. If not, then exit the function.
if selectedSequence == nil then
ErrPrintf("The selected sequence could not be found.")
return
end
-- Set a variable with the property name.
local propertyName = "Tracking"
-- Get the value of the property.
local propertyValue = selectedSequence:Get(propertyName)
local propertyValueString = selectedSequence:Get(propertyName, Enums.Roles.Edit)
-- Return some feedback.
if propertyValue ~= nil then
Printf("The selected sequence's property " .. propertyName.. " has the value '" .. propertyValue .. "' and a string value of '" .. propertyValueString .. "'.")
else
ErrPrintf("The property could not be found.")
end
end