grandMA3 User Manual Publication
Quickey Editor
grandMA3 User Manual » Quickeys » Quickey Editor
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Version 2.1
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- To open the Quickey editor, use Swipey on an empty pool object and then tap Edit.
- The Quickey editor opens:
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To edit an existing Quickey, enable CLI in the Quickey Pool Settings or use the command line, for example Edit Quickey 1.
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The following six settings are available in the Quickey editor:
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Name:
This is the name of the pool object.
Selecting Code first takes over the name of the function.
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Scribble:
Assigns a scribble to the pool object. See Scribble.
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Appearance:
Assigns an appearance to the pool object. See Appearances.
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Note:
Edits a note to the pool object. See Notes.
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Lock:
When enabled the pool object is looked for further changes.
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Code:
Opens the code list.
Tapping Code in the pool editor opens the Quickey code list. To filter codes, tap and type the function into the text field.
For more information about the individual functions, see Keys.