grandMA3 User Manual Publication
Assign Scribbles
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grandMA3 User Manual » Scribbles » Assign Scribbles
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Version 2.4 |
Scribbles in the scribbles pool can be assigned to objects. Additionally, new scribbles can be created and assigned directly when editing objects.
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Hint: |
| To avoid spamming the scribbles pool, create scribbles in the pool and then assign them to other objects. |
There are multiple ways to assign scribbles:
- Scribble Pool Objects
- Press Assign.
- Tap a scribble in the scribbles pool.
- Tap the object you want to assign the scribble to.
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- Open the swipey commands on an object in the scribbles pool and select Assign.
- Tap the object you want to assign the scribble to.
- Other Objects
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Open the swipey commands on the object and select Edit or Edit Setting. A pop-up opens.
For some pool objects, for example, sequences or macros, additionally tap Settings in the title bar of the pop-up. - Tap Scribble. The select scribble dropdown opens.
- Select a scribble.
- Command Line
For more information on assigning scribbles using the command line, see Scribble Keyword.
The scribble is assigned to the selected object.
Tap New in the select scribble dropdown to create and assign a scribble directly to an object.