grandMA3 User Manual Publication
Using Tables

grandMA3 User Manual » Workspace » User Interface » Using Tables
Version 2.4

In tables, you can actively enter, change, and modify values. Tables can be found, for example, in the Patch menu or the fixture type editor.

Tables can have parents and children in form of new "object lines".

  • A parent is the main object 
  • A child is the sub-object of the parent
  • A child can have several siblings and also children

In some tables, for example, the fixture type editor, the adding of children can be disabled or enabled. Therefore tap 'New object' line. Other tables do not have this option, for example, the patch. In the patch, it is always possible to add a fixture or a subfixture.

Simplify operation and edit in tables:

  • Move/Select
    • To move the focus in a table, tap to select an object and use the arrow buttons of the integrated or virtual keyboard.
    • To move the selection from one column to another, tap the heading of the corresponding column.
    • Tap the heading twice to select the entire column.
  • Inertial scrolling
    • Use two fingers to tap and quickly brush the table in either direction. 
    • Depending on the momentum, the scroll slows down after a while until it comes to a halt.