grandMA3 User Manual Publication
Insert Geometries

grandMA3 User Manual » Fixture Types » Build Fixture Types » Insert Geometries
Version 2.0

Geometry is the physical description of parts of the device. 

Requirement:

Geometries are built upon DMX Modes.

  1. Tap the tab Geometries.

The window Geometries opens.

Open Geometries
 
  1. Select Geometry 1 and rename it Base.
  2. Tap to enable 'New Object' line.
  3. Open Base and select the Base´s child New Geometry.
  4. Tap Insert new Geometry.

The pop-up Select type of the object opens.

Select type
  • Select Axis.
  • Axis is displayed in the column Type.
  1.  ​In the column Name, rename Axis 1 to Yoke.
  • Press Edit and tap Axis 1, or press and hold Axis 1.
  • The virtual keyboard opens.
  • Enter Yoke.
  1. Expand the cell Yoke.
  • Yoke´s child New Geometry opens.
  • Repeat steps 5 to 6 and rename Axis 1 to Head. 
  1. Expand the cell Head. 
  • Head´s child New Geometry opens.
  • Repeat steps 5 to 6 selecting Beam.
  • Rename Beam 1 to Beam.

Geometries are inserted, as shown in the image below:

Inserted geometry and its children