grandMA3 User Manual Publication
Insert Models

grandMA3 User Manual » Fixture Types » Build Fixture Types » Insert Models
Version 2.1

Each geometry has a separate description of a model. 

Every model needs a mesh. Meshes are 3D models that represent objects in a virtual environment.

A mesh is a .3ds file (the 3D image format used by Autodesk 3D Studio) or a .gltf/.glb file (the open standard 3D image format).

Meshes are stored in the Meshes pool after they have been imported to the show.

  • For more information about importing meshes, see Meshes.
Important:
After they have been imported, meshes must be linked to a model of a fixture type.
Hint:
Meshes are automatically added to the mesh pool after importing an MVR file or when a fixture type is imported to the show. For more information, see MVR.

Requirement:

Models are built upon geometries. 

  1. Tap Models.

The menu Models opens.

Open Models tab in the Fixture Types Editor
  1. At the bottom right of the window, tap 'New object' line.
  2. Select New Model and tap Insert new Model.
    - Model 4 is added.
    Update this description text.
    Insert Model 4 in the Models tab
  1. Rename Model 4 into Base.
    - Press Edit and tap Model 4, or press and hold Model 4.
    - The virtual keyboard opens.
    - Enter Base.
  2. Set Base's Mesh to [base_3ds].
    - Press Edit and tap the cell in the Mesh column or press and hold that cell.
    - The pop-up Select Mesh opens.
    Update this description text.
    Select Mesh pop-up
    - Select [base_3ds].
  3. Rename Base/Axis into Yoke and set its Mesh to [yoke_3ds].
  4. Rename Base/Yoke/Axis into Head and set its Mesh to [head_3ds].
  5. Rename Base/Yoke/Head/Beam into Beam and set its Mesh to [cylinder_3ds].
    To represent the fixture correctly, Length, Width, and Height need to be set. 
  1. Enter the measurements of the fixture, as shown in the table below.
Important:
To prevent the models from automatically resizing themselves, set the Dimensions follow Ratio column to No before entering the measurements.
Name Length Width Height
Yoke 0.4 m 0.1 m 0.3 m
Head 0.25 m 0.25 m 0.3 m
Beam 0.08 m 0.08 m 0.01 m
Base 0.3 m 0.3 m 0.150 m
Inserted models and measurements

The models are now automatically assigned to the geometries in the column Model, except for Base, which was inserted directly into the models.

The next step is to connect the models and geometries you made so they are displayed correctly:  Link Models to Geometries