grandMA3 User Manual Publication
GetChannelFunction(integer, integer)
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grandMA3 User Manual » Plugins » Lua Functions - Object-Free API » GetChannelFunction(integer, integer)
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Version 2.2
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Description
The GetChannelFunction Lua function returns a handle to a channel function based on two index inputs.
Arguments
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Integer:
The first integer is a UI Channel Index. This can be found in the Parameter List or by the GetUIChannelIndex() Lua function. -
Integer:
This integer is an Attribute Index (0-based). This can be found in the Attribute Definitions or by the GetAttributeIndex() Lua function.
Return
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Handle:
The returned handle to the channel function.
Example
This example prints the data connected to the handle. It uses the Dump() function:
Dump()
The Dump() function returns a string with information about the object, for instance, the name, class, path of the object, its properties, and children.
Learn more in the Dump() topic.
Lua |
return function() -- Select the first fixture in the current selection. local subfixtureIndex = SelectionFirst() -- End the function if there is no selection. if subfixtureIndex == nil then ErrPrintf("Please select a fixture with a Dimmer") return end -- Get the Attribute index and UIChannel index. local attributeIndex = GetAttributeIndex("Dimmer") local uiChannelIndex = GetUIChannelIndex(subfixtureIndex,attributeIndex) Printf("The UIChannel Index is: %i. The Attribute Index is: %i. ",uiChannelIndex, attributeIndex) -- End the function if any of the index return nil. if (attributeIndex == nil or uiChannelIndex == nil) then ErrPrintf("Something wrong happened, maybe your first selected fixture don't have a Dimmer - Please try again") return end -- The following prints the dump for the dimmer channel function. Printf("=============== START OF DUMP ===============") GetChannelFunction(uiChannelIndex,attributeIndex):Dump() Printf("================ END OF DUMP ================") end |