grandMA3 User Manual Publication
Appearances

grandMA3 User Manual » Appearances
Version 2.0

Appearances are sets of looks that can be assigned to pool objects, presets, view buttons, or windows.

All appearances are stored in the Appearance Pool. This can be created like any other window - learn how in the Add Windows topic.

Example of the Appearance pool

 

Images can be a big part of an appearance. To use images, they need to be imported into the Image Pool. Read about the images in the Images topic.