grandMA3 User Manual Publication
Notes
grandMA3 User Manual » Notes
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Version 2.0
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The Notes feature allows to add useful information to objects. Each object that has Notes available, has a Note button in its editor or a Note cell. For example:
- Presets
- Groups
- Macros
- Cues
Notes can be added to pool objects via the label command. For more information on how to label pool objects, see Label pool objects.
Notes can be added via the note keyword, too. For more information, see Note keyword.
Notes are part of the object information. For more information, see Info window.
To learn more about notes in particular, continue with the following subtopics and their examples: