Fixture Types are used to import fixtures for a later use.
It is possible to import fixture types from these libraries:
grandMA3 fixtures
Converted grandMA2 fixtures
Fixtures using GDTF format
Fixture Types Menu
To access Patch menu, press Menu and then tap Patch.
Tap Fixture Types in the bar on the left of the patch dialog. The Fixture Types menu opens as shown in the image below:
Hint:
When the Patch Menu is opened in a new show, the Insert New Fixtures window will open automatically. Close the window by tapping in the top-right corner.
Fixture Types menu
The menu is separated in different columns and rows. This is a short explanation of the different columns:
Color:
Changes the color value. The selected color value is linked to the Fixture Types column in the Split View of the Patch window. It is also the image color of the used appearance.
Source:
Displays the origin of the fixture type. The source can be grandMA3, grandMA2 or User. User includes fixture types from GDTF share and from imported grandMA3 fixture types.
ShortName:
Defines the name suggestion of fixtures that the user wants to patch with this fixture type.
LongName:
Displays the full name of the fixture type/product.
Description:
Adds a description to a fixture. It is automatically filled out, if a description is deposited in the library.
Manufacturer:
Shows the name of the fixture type manufacturer.
Used:
Displays how many fixtures in the show use this fixture type.
CanHaveChildren:
This setting defines if a fixture can have children or not. Default is set to No for most fixture types.
IsMArker:
Is set to No by default, but can be toggled between Yes and No. It is set to Yes when using a MArker fixture type. IsMArker cannot be changed in the Live Patch.
ShareGlobal:
When the same fixture type (attributes, their order, and their physical from and physical to values) is used several times within a show file, the patched fixtures of these fixture types can use the global presets that are only stored for one of these fixture types. ShareGlobal is set to Yes by default. ShareGlobal can not be changed in the Live Patch.
Blade Mirror:
Set the fixture type in this column to Yes to mirror the angle of a blade. It is a visual feature in the 3D window.
BladesPerPrismBeam:
Defines if the shaper is located in front of the prism or behind the prism. If set to Yes, the shaper is visually used on each beam generated by the prism (shaper after prism). If set to No, the shaper is used on the whole spot (shaper in front of prism). This is a visual feature in the 3D window.
Version:
Displays the grandMA3 version number the fixture type can be used with. The running grandMA3 version has to be the same or higher than the version number of the fixture type.
XYZ:
XYZ can be enabled for a fixture type that supports this feature. Yes indicates that every mode of the fixture type has XYZ enabled. Partial indicates that at least one mode of the fixture type has XYZ enabled. XYZ is set to No per default. To enable XYZ, see Activating XYZ for Fixture Types.
Select and Import Fixture Types
Requirements: Steps 1 and 2 from the chapter above.
To import fixture types from the library, tap Import. The pop-up Select fixture type to import opens.
Select a fixture type and then tap Import in the bottom-right corner of the Select fixture type window. The fixture is imported to the fixture type list and can now be patched.
Select Fixture Type to Import From Library pop-up.