Assign keyword
Assign is a function used to define relationships between objects or give values to properties.
To execute the keyword Assign press the key Assign, type Assign or the shortcut As into the command line.
Syntax
Assign [Object-list 1] (At) [Object-list 2]
Assign [Function] (At) [Object-list]
Assign [Helping-keyword] [Value-list] [Object-list]
Assign [Object-list] /[property1]=[value] /[property2]=[value]
Assign [Object]
Options
To get a list of all available options for the keyword Assign in the command line feedback window type the following into the command line:
The keyword Assign has the following options:
Option | Shortcut | Option value | Description |
---|---|---|---|
break | b | 1-8 | Sets patch break. |
multipatch | m | 0 to 10,000 | Sets multi patch slot. |
reset | r | no option value | Removes existing patch. |
x | -10,000 to +10,000 | Sets the x-coordinate. | |
y | -10,000 to +10,000 | Sets the y-coordinate. | |
noconfirm | nc | no option value | Suppresses confirmation pop-up. |
special | normal; default; highlight | Sets special mode of Preset. | |
cue_mode | cm | assert; xassert; break; xbreak; release | Sets cue mode. |
If no object type is given for the object list, the objects at the current destination are used. If the current destination is root (no destination), the current default object type of the command line is used.
Assign is the only function that may be directly proceeded by another function.
Example:
Patches DMX address 101 on the second universe to channel 5.
Assigns Sequence 1 thru 5 to Executor 6 thru 10.
Assigns a toggle button to Executor 101.
Assigns a fade time of 3 seconds to cue 5 of the selected executor.
Sets the password for JohnDoe to "qwerty".
Opens the Assign Menu dialog for executor 1.
Assigns group 1 into layout 1 at position x 5 and y 2.
Assigns Go button with cue mode "xassert" to ExecButton1 of the executor 1 on page 1.