grandMA2
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Version 3.9

Rotate3D Keyword

To go to the Rotate3D keyword, type Rotate3D in the command line or use the shortcut Ro.

Description

The Rotate3D keyword rotates 3D objects in the Stage View.

If the Rotate3D keyword is used without values, the rotation of the selected fixtures will be reset to zero.

If the option relative is used, the rotate function uses the relative rotation position.

Rotate3D is a function keyword.

Syntax

Rotate3D At [x y z] /relative

Example

Rotate the selected 3D object in the Stage View.

[Channel]> Rotate3D At 2.5 -5 3.3