Version 3.9
Coordinate system
MA 3D geometric system lets you define and manipulate objects in 3D space. It features a geometric system architecture that defines the X-Y plane as the ground area with the height as Z -axis. All objects can be moved or rotated along the world- or their own object axis (if the object has been rotated) as described in chapter Stage View. You can switch between the world or object axis via a toolbar button or the keyboard as shown in the following list:
Operating Elements | Symbols in 3D View | Description |
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World axis![]() or Ctrl + W |
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Objects can be moved ![]() along the world axis. |
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Objects can be rotated ![]() along the world axis. |
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Object axis![]() or Ctrl +O |
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Objects can be moved ![]() along the object axis. |
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Objects can be rotated ![]() along the object axis. |