grandMA2
Version 3.9

Edit Layout

Requirement:

  • Create a layout first.

Open the Layout View

  1. Tap anywhere in the user-defined area
  2. The pop-up Create Basic Window opens.
  3. Next, tap Other
  4. Then, tap Layout View
  5. The layout view opens.
Layout view

Edit the Layout View

Hint:
It is possible to copy pool elements within the layout view:
-Select the pool element you would like to copy in the view.
-Then, press Copy and tap the spot you would like to copy the pool element to. 
  1. After you have opened the layout view, enable Setup in the title bar. 
Important:
Enabling Setup in the layout view allows editing of single objects. Whereas, disabling Setup allows editing as in the programmer.
  1. The layout view encoder bar appears.
Layout view encoder bar
  1. Select an object in the view.
  2. To toggle between position, size and style, tap Position 1 of 3

Edit Selected

  1. To edit objects, tap Edit Selected in the encoder bar.
  2. The pop-up Edit Layout Element opens. 
Pop-up Edit Layout Element
  1. To add a name or a number on top of an object, tap   on the right of the pop-up, right below the title bar where it says "Add text..." .
    -The calculator opens.
    -Tap number or name you would like to be displayed on top of an element. 
  2. To exchange fixture and channel IDs, tap   on the right in the upper section of the pop-up where it says "Fixture ID:" and "Channel ID:".
    -The calculator opens.
    -Tap the number you would like to exchange.
  3. To see the name in an object, tap Show Name.
  4. To see the dimmer bar in an object, tap Show Dimmer Bar
  5. To see the value of a dimmer in an object, tap Show Dimmer Value
  6. To choose between three different displays of color in an object, tap the drop-down button below Visualization
  7. To change the size of images, tap the drop-down button below Image Size
  8. To change the image or an icon, tap the button below Image/Icon.
    -The pop-up Select Image opens.
    Pop-up Select Image

-To exchange an image or an icon (tab Icons), tap an image or an icon.
-Then, tap Please.
-To import a new image into the image pool, tap Load image

For more information on the image viewer see Import images and videos

  1. To define the angular degree of the rotation of an image or an icon, tap the drop-down button below Image/Icon Rotation.
  2. To apply the settings directly, tap Please
  3. To take over the settings for pool objects, channels or fixtures to the current user profile, tap Save to Default
  4. To load settings from current user profile, tap Load from Default

Arrange

  1. To edit several objects at a time, tap Arrange in the encoder bar.
  2. The encoder bar adjusts to the function Arrange.
Arrange – encoder bar
  1. To arrange the objects of the layout view in different arrays, select the objects first and then select the array you would like to apply.
  2. Once you have selected an array, you have the option to apply it or cancel it.
  3. To return to the encoder bar of the layout view, tap Element Properties
     

 T

The button T in the encoder bar stands for text. 

  1. To add text in the layout view, tap T in the encoder bar. 
  2. Then, select an area where your text is to be displayed via the "Lasso" gesture.
  3. The calculator opens. 
  4. Label the area in the calculator. 
  5. Next, tap Please
  6. Right after tapping Please in the calculator, the pop-up Edit Layout Element opens. 
Pop-up Edit Layout Element – T
  1. The settings Image/Icon and Image/Icon Rotation are basically the same as in the pop-up Edit Layout Element of the button Edit Selected (article 10-12).

Rectangle

The rectangle button in the layout view encoder bar has three different functions:

  1. Group select:
    To select a group of objects, tap the rectangle button and tap in the layout view. Then draw the "Lasso".
    The pop-up Edit Layout Element opens. 
Pop-up Edit Layout Element – Rectangle symbol

-To disable group select, tap Group Select

  1. Bitmap:
    To generate the function of a bitmap, tap the rectangle button in the layout view and draw the "Lasso". The pop-up Edit Layout Element opens.
    -To apply the bitmap effect, tap the drop-down button Visualization and select a bitmap effect. 
Important:
All fixtures that are located within the rectangle generate the bitmap effect. Thus, the rectangle is a canvass here.
  1. Background:
    The rectangle symbol can also be used to generate a background.
    -Tap the rectangle button in the layout view and then draw the "Lasso". The pop-up Edit Layout Element opens.
    -To select an image or an icon as a background, tap the button below Image/Icon and the pop-up Select Image opens.
    -You can now select your background. 

Move

The button Move moves the screen of the layout view. 

  1. To move the entire screen of the layout view, tap the button Move and then tap the layout view.
  2. Now, move your finger and see how the screen displaces. 

Select

The button Select selects the objects via "Lasso". 

  • To select the objects, tap Select and then tap in the layout view and move your finger. 
Hint:
To select several objects, press and hold Ctrl on the keyboard in the drawer or an external keyboard and tap the objects you would like to add to your selection. 
 Important:
It is possible to use the Double tap mode here. For more information see Layout view options.

Delete Pool Elements

To delete single objects, press Del and then tap the object you would like to delete in the layout view.